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Curious George

Curious George is based on the popular books my Margret and H.A. Rey. Aimed at pre-school viewers (ages three to five), the goal of the series is to inspire children to explore science, engineering, and math in the world around them. George loves to find new things to discover, touch, spill, and chew. Everything is new to George and worth investigating. Of course, in George's hands - all four of them - investigation often leads to unintended consequences!

12/16/17

  • Trader George/One in a Million Chameleon 10:00 AM - Plus (2)

    Trader George - George has a new hobby - collecting interestingly shaped sticks with his squeaky, rolling cart. When he encounters Allie selling fresh apple cider, he trades his cart for a gallon, but later regrets his decision. He offers to trade a jar of sauerkraut to Allie in return for the cart, but Allie already traded it to Vicki. Can George find the perfect trade for Vicki or is his cart gone forever? One in a Million Chameleon - George could stay busy for hours watching Jade the chameleon--not only does she change colors, but she also has the world's fastest tongue. But when Jade escapes after George accidentally leaves her cage door open, he follows her trail right out the front door! George enlists Hundley's help, but will they be able to find a color-changing chameleon in the big city?

12/18/17

  • George-O-Matic/Curious George, Sheep Herder 8:00 AM - Idaho (1)

    George-O-Matic - George is entranced by the museum's newest addition: a vending machine full of levers, wheels, springs, and healthy snacks! So when George is put in charge of making the dessert for an important dinner party, he can think of nothing better than creating his own dessert dispensing vending machine - the George-O-Matic. One tiny design flaw: George asks Gnocci the cat to motor the machine, causing it to go into overdrive. Curious George, Sheep Herder - George buys a cool new scarf at the Country Fair, but with one tug on a loose strand of wool, the entire scarf unravels! While searching for sheep that will give him some wool for another scarf, George accidentally whistles, which sends Bo the sheepdog and his flock of sheep on a wild adventure through the country. Can George whistle his way out of this mess or will his baaaaaad day turn even worse?

  • Curious George and the Invisible Sound/Curious George, A Peeling Monkey 8:30 AM - Idaho (1)

    He records animal sounds in the country & unwraps everything except the Professor's present.

12/19/17

  • Go West, Young Monkey/Meet The New Neighbors 8:00 AM - Idaho (1)

    Go West, Young Monkey - The Doorman gets a special delivery - a Western Town to add to his amazing train set. He lets George, Steve, and Betsy assemble it, but they lose the final railroad pin that holds it all together! After helping them search, an exhausted Hundley dozes off and dreams that he's the deputy of an old West town where a stranger (George) loses the ceremonial pin that links the new railroad tracks. Can Deputy Hundley find the pin and save the day? Meet the New Neighbors - George ventures into the new neighborhood Vietnamese grocery store to buy carrots, cucumbers, and apples. He has a hard time finding the items on his list, so George buys the closest fruits and vegetables he can find: phat thu, mang cau ta, and kho qua. But the ingredients don't work in the Man with the Yellow Hat's recipes. Not wanting to take any more chances, George revisits the store, only this time he brings takeout and the storeowners back with him!

  • George's Home Run/Monkey On Ice 8:30 AM - Idaho (1)

    George's Home Run - While Marco tries to hit his first Little League home run, George gets to play scorekeeper. Unfortunately, he can't remember the order of the numbers, so he isn't getting it quite right. Marco helps out by using a catchy song to teach George how to count from 1-10 and then George returns the favor by agreeing to be a pinch runner for an injured Marco. Can a speedy little monkey run the bases fast enough for Marco to get his first home run? Monkey on Ice - Bill wants to earn another Junior Sprout badge by constructing and sleeping in an igloo, inspiring George to build his own. Only George wants his igloo to have windows and be big enough to fit his friends and furniture--not small and cozy like Bill's. When George's huge ice house leaves him freezing cold, he decides to build one in a much warmer location--inside the country house.

12/20/17

  • Curious George, Dog Counter/Squirrel for a Day 8:00 AM - Idaho (1)

    George brings dogs from a Dog Show to the apartment. Later, he tries to store food in the ground.

  • Follow That Boat/Windmill Monkey 8:30 AM - Idaho (1)

    Follow That Boat - Steve needs an A to pass his history class and his model papyrus boat is sure to make the grade. George helps him test the boat in Endless Park's pond, but a sudden rainstorm sweeps it down the sewer grate! While searching for the boat, Steve and George learn that debris from the street ends up in the ocean. Will they ever find Steve's little boat in the big ocean or will he be taking history again next year? Educational Objective: To recognize that waste needs to be disposed of properly to prevent unnecessary harm to the environment. To learn about a manmade system designed to reduce man's impact on the environment by working to maintain a clean and healthy environment. Windmill Monkey - George proudly finishes planting his rooftop garden when he turns around to find that Compass and his friends have eaten all the seeds. The scarecrow overlooking the garden didn't scare them at all! While buying more seeds, George spots a windmill and learns how the wind can power just about anything. The inspired monkey sets out to create the world's first wind powered scarecrow in hopes that will keep his seeds safe. But some things are more easily planned than done! Educational Objective: To recognize wind as an alternative and renewable source of energy capable of doing work.

12/21/17

  • Curious George Discovers The Poles/Curious George Finds His Way 8:00 AM - Idaho (1)

    George takes care of Bill's pet tadpoles and he and Hundley get lost and must find their way home.

  • School of Dance/Curious George Sounds Off 8:30 AM - Idaho (1)

    School of Dance - Little monkeys love to dance, which is why George can't wait for Allie's dance party. When Bill announces he's leaving town because he doesn't know how to dance the box step, George creates a footsteps dance step map to help. But you can't take a dance map to a party! How will Bill keep from stepping on toes without one? Curious George Sounds Off - Chef Pisghetti is distraught: his chickens won't lay any eggs! After spending a night in the chicken coop, George discovers that the chickens aren't sleeping and are too tired to lay eggs. The noisy alley is the culprit. Will George's efforts to soundproof the chicken coop with recycled materials pay off with egg-cellent results?